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Welcome to Game Design Concepts!

Please refer to the Course Syllabus for schedules and review the Course Overview regarding learning outcomes, course objectives and course materials and instructor.
 

Also, we are conducting a very basic Student Survey to gain a greater understanding of our students' game design experiences.

All course content is divided into the four (4) Modules below. (Click on TEXT or IMAGE to enter a module.)

GDC-Module1.png   GDC-Module2.png 
     
 GDC-Module3.png   GDC-Module4.png 

 

GDC-GamePlayLibrary.png
 

If you experience any technical difficulties during this course, please refer to the Canvas FAQs/Help page.

 

Game Design Concepts by Ian Schreiber Links to an external site. is licensed under a Creative Commons Attribution 3.0 United States License Links to an external site..

Game Design Concepts was originally taught as a real-time online class Links to an external site. by Ian Schereiber from June 29-September 6, 2009. Game Design Concepts has been further modified by Sebastian Sohn. Minor changes and updates have been made, primarily the ordering of the lessons.